Abstract
This paper presents a multi-disciplinary overview of research evaluating virtual reality (VR). The main aim is to review and
classify VR research based on several metrics: presence and immersion, navigation and interaction, knowledge improvement,
performance and usability. With the continuous development and consumerisation of VR, several application domains have
studied the impact of VR as an enhanced alternative environment for performing tasks. However, VR experiment results often
cannot be generalised but require specific datasets and tasks suited to each domain. This review and classification of VR metrics
presents an alternative metrics-based view of VR experiments and research.
Original language | English |
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Title of host publication | Not Known |
Pages | 173-181 |
DOIs | |
Publication status | E-pub ahead of print - 12 Sept 2018 |
Event | Computer Graphics & Visual Computing (CGVC) 2018 - Swansea University, United Kingdom Duration: 13 Sept 2018 → 14 Sept 2018 |
Conference
Conference | Computer Graphics & Visual Computing (CGVC) 2018 |
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Country/Territory | United Kingdom |
Period | 13/09/18 → 14/09/18 |
Keywords
- Virtual reality
Fingerprint
Dive into the research topics of 'Virtual Reality : A literature review and metrics based classification'. Together they form a unique fingerprint.Student theses
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CHEMICAL MOLECULE 3-D SHAPE MATCHING AND VISUALISATION IN IMMERSIVE VIRTUAL REALITY
ANKOMAH, P. (Author), LIU, Y. (Supervisor) & BEHERA, A. (Supervisor), 27 Apr 2022Student thesis: Doctoral Thesis
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