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Use of Augmented Reality to Enhance the Student Experience.
D. Wooff
Secondary, Further Education & Training
Research output
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Contribution to conference
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Dive into the research topics of 'Use of Augmented Reality to Enhance the Student Experience.'. Together they form a unique fingerprint.
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Keyphrases
Augmented Reality
100%
Augmented Reality Technology
33%
Aurasma
33%
Degree Course
33%
Event Sequences
33%
Free Charge
33%
Student Experience
100%
Student Learning Experience
33%
Undergraduate Degree
33%
Virtual Environment
33%
Computer Science
Augmented Reality
100%
Augmented Reality Technology
33%
Learning Experiences
33%
Support Student
33%
Undergraduate Degree
33%
Virtual Environments
33%
Engineering
Augmented Reality
100%
Virtual Reality
25%