The role of gamer identity on digital gaming outcomes

Research output: Chapter in Book/Report/Conference proceedingConference proceeding (ISBN)peer-review

3 Citations (Scopus)

Abstract

Social identity theory (SIT) has been widely applied to many contexts as a way of understanding group identity and the associated impacts. However, less research has explored the relevance of SIT to digital gaming. This paper outlines recent studies which have sought to establish a number of psychosocial outcomes associated with gaming identity across a number of gaming domains. Large-scale cross-sectional survey research in this area with varying gamer groups has generally found that positive identity to gaming groups is associated with positive aspects of well-being, such as lower loneliness and enhanced self-esteem and general well-being. Taken together, gamer identity appears to be a positive factor, which can go some way to support players on a psychological level.
Original languageEnglish
Title of host publicationDesign, User Experience and Usability
Subtitle of host publicationDesign Philosophy and Theory
EditorsA Marcus, W Wang
PublisherSpringer
Pages460-465
Number of pages6
ISBN (Print)978-3030235697
Publication statusE-pub ahead of print - 2 Sept 2019
EventHCI International 2019: 21st International Conference on Human-Computer Interaction - Walt Disney World Swan and Dolphin Resort, Orlando, United States
Duration: 26 Jul 201931 Jul 2019
http://2019.hci.international/index.html

Conference

ConferenceHCI International 2019
Country/TerritoryUnited States
CityOrlando
Period26/07/1931/07/19
Internet address

Keywords

  • social identity theory
  • gamer identity
  • self esteem
  • loneliness

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