Pop Shove-It, Pop Music: Tunes, Tricks, and Transmediality in Tony Hawk’s Pro Skater

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

The chapter focuses on the Tony Hawk's Pro Skater series of video games, its use of popular music, and how this transmediality between game culture and music culture shapes the series' "projection of authenticity." It critiques the vogue for viewing the music of video games through the lens of cinema—the ways in which popular music is used in the series have a markedly different genesis, that of music videos and television and other media depicting the culture of skateboarding. The transmediality of popular music and the series' games finds purchase in the skateboarding community through the creation of audio-visual relationships that are anything but cinematic.
Original languageEnglish
Title of host publicationOxford Handbook of Video Game Music and Sound
EditorsWilliam Gibbons, Mark Grimshaw-Aagaard
PublisherOxford Univesity Press
Chapter29
Pages576-592
ISBN (Print)9780197556160, 0197556167
DOIs
Publication statusPublished - 20 Jun 2024

Keywords

  • Tony Hawk's Pro Skater
  • authenticity
  • transmediality
  • popular music
  • skateboarding culture

Research Groups

  • Emergent Media & Entertainment Research Group

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