TY - JOUR
T1 - Making the DREAM reality
T2 - A SSM based model for the communication of design research
AU - Bessis, Nik
AU - Oppenheim, Charles
PY - 2006/10/16
Y1 - 2006/10/16
N2 - This paper proposes the process in which research work can be more efficiently and effectively communicated between interested parties. Initially, it will highlight problems with the use of existing methods for communicating research work into the particular context of design. For the purpose of this paper, communication will refer to its two-way process and it will imply the tasks of contributing, assessing and seeking relevant work, as well as, reacting on it. It then demonstrates how the application of SSM enabled an improved re-construction for the conceptual basis of this process as a whole. This led researchers to keep informed of timely, relevant and refereed work. A model to be called DREAM was produced; this is to serve, as it is proposed to be the framework for the development of other similar activity systems. Various prototypes have been produced to test the model's efficiency and effectiveness; and ultimately, to justify the forewords. Futuristically, it presents some emerging technologies that can be incorporated with the DREAM concept. Last but not least, it will be worth of noting that the generic nature of the model suggests its use in communicating multiple research topics including art, architecture, engineering, information science, business and others.
AB - This paper proposes the process in which research work can be more efficiently and effectively communicated between interested parties. Initially, it will highlight problems with the use of existing methods for communicating research work into the particular context of design. For the purpose of this paper, communication will refer to its two-way process and it will imply the tasks of contributing, assessing and seeking relevant work, as well as, reacting on it. It then demonstrates how the application of SSM enabled an improved re-construction for the conceptual basis of this process as a whole. This led researchers to keep informed of timely, relevant and refereed work. A model to be called DREAM was produced; this is to serve, as it is proposed to be the framework for the development of other similar activity systems. Various prototypes have been produced to test the model's efficiency and effectiveness; and ultimately, to justify the forewords. Futuristically, it presents some emerging technologies that can be incorporated with the DREAM concept. Last but not least, it will be worth of noting that the generic nature of the model suggests its use in communicating multiple research topics including art, architecture, engineering, information science, business and others.
KW - Design research communication
KW - Information services
KW - Online systems
KW - SSM
UR - http://www.scopus.com/inward/record.url?scp=33749571081&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33749571081&partnerID=8YFLogxK
U2 - 10.3233/ISU-2006-26302
DO - 10.3233/ISU-2006-26302
M3 - Article (journal)
AN - SCOPUS:33749571081
SN - 0167-5265
VL - 26
SP - 223
EP - 240
JO - Information Services and Use
JF - Information Services and Use
IS - 3
ER -