Levels of Interaction (LoI): A model for scaffolding learner engagement in an immersive environment

David Panzoli*, Adam Qureshi, Ian Dunwell, Panagiotis Petridis, Sara De Freitas, Genaro Rebolledo-Mendez

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding (ISBN)peer-review

6 Citations (Scopus)

Abstract

In this paper we present a theoretical framework describing an original method for the design of intelligent tutoring environments, building upon the notion of shared attention. This framework is defined as the Levels of Interaction (LoI) approach. It is applicable to applications where the learner/player is immersed in a 3D virtual environment, interacting and exchanging knowledge with an adaptive crowd of conversational agents.

Original languageEnglish
Title of host publicationIntelligent Tutoring Systems - 10th International Conference, ITS 2010, Proceedings
Pages393-395
Number of pages3
EditionPART 2
DOIs
Publication statusPublished - 2010
Event10th International Conference on Intelligent Tutoring Systems, ITS 2010 - Pittsburgh, PA, United States
Duration: 14 Jun 201018 Jun 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume6095 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th International Conference on Intelligent Tutoring Systems, ITS 2010
Country/TerritoryUnited States
CityPittsburgh, PA
Period14/06/1018/06/10

Keywords

  • Agent technology
  • Intelligent tutoring systems
  • Learner engagement
  • Levels of Interaction
  • Serious Games
  • Virtual environments

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