@inproceedings{e26da764a3c74ef7850adcdd1db8244e,
title = "I Don{\textquoteright}t Usually Listen, I Read: How Different Learner Groups Process Game Feedback",
abstract = "Outcome and elaborative feedback in games can scaffold learners to recognise errors and apply corrective strategies. However, there is little evidence that indicates how children process such feedback. Using an active intervention approach, this study empirically evaluated how three groups of primary-aged children with different profiles-novice readers, children with reading difficulties, and children learning English as a foreign language-attended to, understood, and acted upon feedback within a digital literacy game. Children's gameplay and verbalisations across groups were compared through systematic video analysis. Our findings demonstrate that all readers benefited from visual, non-verbal outcome feedback, which supported accurate interpretations of their performance, but groups attended to it differentially. Older children noticed auditory, verbal elaborative feedback more than novice readers, but all children struggled to understand it, instead relying on implicit knowledge to correct future responses. We conclude by highlighting several contributions to games-based learning research, game design, and pedagogical practice.",
keywords = "Learning games, game design, feedback, children, reading",
author = "Andrea Gauthier and Laura Benton and Leona Bunting and Elisabeth Herbert and Emma Sumner and Manolis Mavrikis and Andrea Revesz and Asimina Vasalou",
note = "Publisher Copyright: {\textcopyright} 2022 Association for Computing Machinery.",
year = "2022",
month = apr,
day = "30",
doi = "10.1145/3491102.3517480",
language = "English",
isbn = "9781450391573",
series = "Conference on Human Factors in Computing Systems - Proceedings",
pages = "1--15",
editor = "Simone Barbosa and Cliff Lampe and Caroline Appert and Shamma, \{David A.\} and Steven Drucker and Julie Williamson and Koji Yatani",
booktitle = "CHI '22: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems",
}