Skip to main navigation Skip to search Skip to main content

Can a novel computer vision-based framework detect head-on-head impacts during a rugby league tackle?

  • Manish Mohan
  • , Dan Weaving
  • , Andrew J Gardner
  • , Sharief Hendricks
  • , Keith A Stokes
  • , Gemma Phillips
  • , Matt Cross
  • , Cameron Owen
  • , Ben Jones
  • Leeds Beckett University
  • University of Newcastle
  • University of Bath

Research output: Contribution to journalArticle (journal)peer-review

27 Downloads (Pure)

Abstract

BACKGROUND: Head-on-head impacts are a risk factor for concussion, which is a concern for sports. Computer vision frameworks may provide an automated process to identify head-on-head impacts, although this has not been applied or evaluated in rugby.

METHODS: This study developed and evaluated a novel computer vision framework to automatically classify head-on-head and non-head-on-head impacts. Tackle events from professional rugby league matches were coded as either head-on-head or non-head-on-head impacts. These included non-televised standard-definition and televised high-definition video clips to train (n=341) and test (n=670) the framework. A computer vision framework consisting of two deep learning networks, an object detection algorithm and three-dimensional Convolutional Neural Networks, was employed and compared with the analyst-coded criterion. Sensitivity, specificity and positive predictive value were reported.

RESULTS: The overall performance evaluation of the framework to classify head-on-head impacts against manual coding had a sensitivity, specificity and positive predictive value (95% CIs) of 68% (58% to 78%), 84% (78% to 88%) and 0.61 (0.54 to 0.69) in standard-definition clips, and 65% (55% to 75%), 84% (79% to 89%) and 0.61 (0.53 to 0.68) in high-definition clips.

CONCLUSION: The study introduces a novel computer vision framework for head-on-head impact detection. Governing bodies may also use the framework in real time, or for retrospective analysis of historical videos, to establish head-on-head rates and evaluate prevention strategies. Future work should explore the application of the framework to other head-contact mechanisms and also the utility in real time to identify potential events for clinical assessment.

Original languageEnglish
JournalInjury Prevention
Early online date19 Jan 2025
DOIs
Publication statusE-pub ahead of print - 19 Jan 2025

Keywords

  • Concussion
  • Recreation / Sports
  • Sports / Leisure Facility
  • Traumatic Brain Injury
  • Neural Networks, Computer
  • Humans
  • Deep Learning
  • Brain Concussion/prevention & control
  • Football/injuries
  • Algorithms
  • Sensitivity and Specificity
  • Video Recording
  • Athletic Injuries/diagnosis

Research Groups

  • Sport & Exercise Performance, Enhancement & (P)rehabilitation

Fingerprint

Dive into the research topics of 'Can a novel computer vision-based framework detect head-on-head impacts during a rugby league tackle?'. Together they form a unique fingerprint.

Cite this